Whoa. So, there’s this game called “The Blood of Dawnwalker” by Rebel Wolves, and they just dropped 20 minutes of gameplay footage. I mean, it’s like they took vampire lore and shook it up in a snow globe. Anyway, what’s wild here is this is the first big peek we’re getting, and it’s feeling like a love letter to open-world RPG fans. I mean, who wouldn’t draw parallels to The Witcher when you find out it’s crafted by some of the brains behind CD Projekt Red?
So, get this—they announced the game in January 2025, like a little teaser post-it note or something. Fast forward, and it’s aiming for a 2026 release. PS5, Xbox Series X/S, and PC. Mark those calendars if you’re into controlling vampiric chaos, I guess?
Here’s a little teaser: the developers, Rebel Wolves, shared a chunk of gameplay footage—like 21 minutes, give or take. Mostly from this mid-game quest with the main dude, Coen. He’s digging around for some mysterious weapon hidden in an old cathedral’s crypts. It’s got that Indiana Jones vibe, with a side of brooding gothic horror.
Speaking of combat—oh man. You see Coen roam through the countryside, clashing with bandits. The combat? Apparently, they want it to feel like you’re a swordsmaster. Counsel with your inner Bruce Lee while you dissect enemy attacks. And yeah, you’ve got these cool abilities that drink up your health bar. One attack sets folks on fire—Burning Blood, aptly named—while Artery Attack, well, heads will roll. Swapping abilities pauses everything, a nod to that Dragon Age feel.
Then, there’s the notion of time—a funky mechanic where it’s not about racing the clock. It’s more a resource you need to manage. Rebel Wolves is doing away with the traditional main vs. side quests divide. It’s like, each action you take or don’t take impacts your playthrough, making them all feel unique. Think of Persona, only with fangs.
Now, onto vampirism—Coen at night turns vampire, gaining some slick movement abilities. But here’s the catch (isn’t there always?), his health doubles as hunger. Each night, you start with a lower health bar and gotta feed to unlock all you’ve got. Feed on NPCs and it’s this whole moral dance—kill or spare? Or turn fur-friendly and nibble on some animals instead. But, yikes, ignore that hunger and Coen spirals into uncontrollability. Classic vamp drama, right?
And it’s not just running around all fanged up. Depending on how you strut your stuff—human or vampire, before or after you make pals with certain characters—you’ll unlock different paths to finish quests. So many possibilities, it’s like choose-your-own-misadventure gone rogue. Am I rambling? Maybe. Anyway, keep your stakes sharp, folks. 🌒