Sure, let’s dive into this. So, Capcom and Nintendo, a match made in video game heaven, right? Or maybe a chaotic fling. I mean, back when the NES landed in ’85, Capcom was all over it like a cat on a warm laptop. They cooked up exclusives that were kinda like our generation’s Saturday morning cartoons—Mega Man, Bionic Commando, even those Disney tie-ins. Yeah, some consoles got more love than others, gotta admit. Things got weird when the PS1 gatecrashed the party. Capcom started cozying up to Sony, and some games jumped ship. But hey, that’s just how it rolls sometimes.
Okay, picture this: you’re holding an NES controller and it’s the ’80s. Mega Man 3, man. It’s like choosing your favorite donut; tough and deeply personal. This one’s special. Intricate bosses, levels that toe the line between fun and “argh, why!” And then there’s Rush, the robo-canine. First, foray into transforming robotic dog friends in gaming anyone?
Jump over to Gargoyle’s Quest 2. NES birthed it, but the Game Boy version remained in Japan—a sneaky little treasure, right? Blend two worlds: RPGs and 2D platformers. Think top-down maps and towns, then whoosh, you’re in 2D battles breathing fire.
And oh boy, Street Fighter 2. Arcades loved it, and when home consoles got their hands on it, boom! A genre was born. All about Ryu, Bison, and Chun-Li’s flashy kicks. Had an SNES? You probably pretended your couch was your arena.
Now, Resident Evil 2 on N64—it’s like Nintendo snagged a slice of the horror pie. Leon and Claire, crackling tension, multi-path chaos, stuck on a cartridge. Sound a bit like your last hardware assignment?
Zelda? Oracle of Ages/Seasons. Capcom took the reins and pulled off a two-for-one Zelda special. One’s about time, the other’s about seasons. They were supposed to make a third, but you know how things go. You can mess around with data between the games, too. Nintendo was on a roll with this tag team.
Switch gears: Minish Cap on Game Boy Advance. Capcom jumping into Zelda again, with a backstory twist. Ever wonder why Link has a hat? Meet Ezlo, the green hat with a mind (and a grudge) of its own. Shrinking stuff? Oh yeah, totally in style here.
Resident Evil 4 on GameCube, anyone? A game so gripping it made the console feel invincible, even though it wandered off to other platforms later. Leon’s back, shooting his way through creepy European villages. Upgrades, interactive vibes—GameCube nailed it first.
Ah, Phoenix Wright on DS. Think less boring courtroom and more quirky, musical, lawyer antics. Back then, visual novels were like the mysterious relatives at family reunions—uncommon yet fascinating.
Then there’s Okami on the Wii. Ever hear of a wolf that paints with magical ink? Move aside, Zelda; Amaterasu paints her own adventure. Funny, it all came before Link decided to try life as a wolf too. Talk about twin souls separated by platforms.
Resident Evil: Revelations on 3DS was like a throwback to spooky vibes. Jill Valentine, ships full of mutants, and 3D touches that could be catchy in its own right. Think back to portable gaming with an edge.
Anyway, that’s a waltz through Capcom and Nintendo’s greatest hits, rough edges and all. Makes me want to dig out my old consoles—or maybe just kick back and let the nostalgia roll over me like a delayed update. Classic gaming, right?