Sure, let me rewrite the article:
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Okay, here’s the deal. Black Myth: Wukong is finally showing up on Xbox Series X|S — mark your calendars for August 20, 2025. It’s like exactly one year after the PC and PlayStation 5 hit the scene. I can’t be the only one thinking, “Seriously? That’s just too convenient.” Right?
Microsoft and the developers have been dancing around this whole time, throwing fancy words and PR fluff. Honestly, none of it cracked the case for me — it all feels fishy.
Let me pause here. Sidebar moment: I once poured cereal into a cup instead of a bowl. That’s how mixed up I get when something’s off, and this Xbox thing is no different.
Anyway — no, hold that thought — remember the announcement delay in June 2024? Microsoft dropped a line, like, “We’re stoked for Black Myth on Xbox. Collaborating with Game Science! Sorry, can’t spill on other partners, but Xbox is where it’s at, with awesome games at heart.” Okay, or something like that.
Flip to the following months, and Game Science’s dude, Feng Ji, came out with this nugget: optimizing for Series S would take “years.” Come on. Years? Either someone’s kidding or my watch has a glitch.
Oh! And speaking of oddities, Phil Spencer hinted he knew if Black Myth was Xbox-bound but then zipped his lips. That’s not sketchy at all. Meanwhile, insiders from big names like Forbes and IGN whispered about some secret Sony deal.
Alright, picture this — like the tires of a tricycle going uphill in mud — Xbox users are kinda over it. Plus, the timing of Xbox’s announcement? Thursday night, 9 PM CST, just before Summer Games Fest. Total head-scratcher. Maybe someone’s clock stopped at 9:00 PM?
So, here we are. Tons of chatter, fewer answers. Did Xbox and the devs keep this under wraps deliberately, or was the Xbox Series S really that tricky to crack? Hit me up with thoughts below or on social. I’m all ears — curious to see how others untangle this mess.