Sure thing. Here’s a version rewritten in a more chaotic, human style:
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Okay, so here’s the scoop: Mario Kart World on this new Switch 2 is, apparently, pulling a fast one with this thing called ‘fake HDR.’ Yeah, I didn’t even know that was a thing either, but now it’s got the TechTubers all riled up. Social media can be a hilarious dumpster fire sometimes, but for what it’s worth, Alexander Mejia—who, let’s be real, seems to know what he’s talking about—says the same thing. I mean, this guy helped make the Dolby Vision on Xbox Series X, so he’s no rookie. He’s saying the game’s built with an “SDR-first content pipeline,” whatever that means, and the HDR was just kind of slapped on at the end like a rushed art project. Not sure why they thought no one would notice!
Let’s give Nintendo a teeny bit of slack though—oh wait, no, scratch that, because they’re the ones shouting about their 4K 60FPS HDR or whatever. Turns out, “not taking HDR seriously” is sort of a theme, Mejia thinks. But like, who really knows if you’re not deep in the tech weeds, right?
Anyway, so HDR—High Dynamic Range—should’ve been thought of from the get-go, Mejia suggests. Feels like a no-brainer in 2020, right? But hey, what do I know? I still forget to charge my Switch sometimes. His big advice is to embrace HDR from day one; it’s like planning a party and only getting decorations at the last minute—never really works out unless you’re seriously lucky.
Yep, there’s all these tests Mejia did, showing off Nintendo’s little HDR mishap. Imagine cranking your console brightness to 10,000 nits (whatever those are—sounds fancy), and the game only hits like ~950 nits. Quite the yawning gap there. I think there’s some talk about color spaces—Rec.709 vs Rec.2020. In layman’s terms, I suppose it’s like a coloring book limited to just blue and red. You’d want the whole rainbow, right?
And ugh, there’s this YouTube comparison with Godfall Ultimate on the other side. Seems like wherever you point, this HDR thing just doesn’t hold up. Mejia runs his studio, offering to help with rendering pipelines or something. Makes you wonder if developers are just in too deep with old habits. Probably just easier to stick to what you know, huh?
If you’re one of the savvy ones, follow Tom’s Hardware on Google News for all that good stuff they’ve got going on. Got to stay in the loop nowadays!