I heard somewhere. Maybe on a whisper of a breeze, maybe in a tweet — Beat Saber. Yeah, that rhythm game where you slash blocks to music as if you’re some kind of Jedi DJ. Anyway, the folks over at Beat Games, now under the big Meta umbrella, dropped some news no one was… well, actually maybe everyone was kinda expecting. Today’s the day they stop updating the PlayStation versions of the game—both PSVR and PSVR 2.
They slipped this announcement like a low-key party invite (through X, not the app — the platform once known as Twitter). And it goes like this: no more updates for PS4 and PS5 versions. They’re off “looking to the future.” Whatever that means. I imagine a bunch of developers huddling around a crystal ball.
Don’t panic, though! If you’re a Beat Saber devotee on PSVR, you can still play and buy the game. That includes your beloved DLC music packs. So your digital library isn’t going poof. Well, until you get tired of slicing virtual neon cubes, that is.
But hold onto your light sabers here—no new content after June 18th. So, if you were dreaming about dancing to the latest hits, disappointment. Cross-buy still works, though, between the PS4 and PS5. I guess that’s something.
Oh, and that’s not all. Multiplayer? Say goodbye on PS4/PS5 starting January 21st of some year way too close for comfort. Back in 2020, when they tossed multiplayer our way for PC VR and Quest, it felt like magic. But cross-play between different systems and PlayStation? Never saw it. I like to think of it as star-crossed, except… maybe less tragic?
Meanwhile, Quest is carrying on. The VR party there doesn’t seem to be over anytime soon—more songs, more updates. The Steam crowd won’t be left in silence either. So there’s that.
Then there’s the elephant (or is it a PSVR 2?) in the room. Meta hasn’t always been BFFs with PlayStation. Still, they kept cheering Beat Saber on PSVR since 2018. But now it seems they’re walking away, leaving an ecosystem like a forgotten garden.
Since PSVR 2 rolled out in early 2023, Sony’s been surprisingly chill about not launching big-deal exclusives. Sort of like they hit the snooze button. Developers noticed—they’ve moved on to bigger playgrounds like Quest and SteamVR.
Curiously enough, Sony’s getting… flexible? I mean, PSVR 2 once needed a special wired adapter for PC VR games. Now? PlayStation’s controllers can do a bit of an Apple Vision Pro setup. So much for the old tight-consoles-only game plan.
And that’s the beat. Swing and slash while you still can. Or not. Your call.