Ah, Zombie Army VR, where do we even begin? It’s like one of those chaotic dreams you have after binge-watching a WWII documentary and a zombie flick in one night. Anyway, let’s dive into this madness.
The thing kicks off with you as a member of the ‘Deadhunter’ squad. Fancy title, right? You’re running around, blasting zombie Nazis left and right while trying to find this guy Hermann’s daughter. Yup, Nuremberg’s seen better days. But let’s be honest, if you’re expecting a plot twist or deep lore, you’re probably barking up the wrong zombie-infested tree. It’s all about brains—blasting them, not using them.
Then there’s this whole co-op thing. Didn’t try it, but seriously, when has having a buddy not made things better? Preferably one with, I dunno, a rocket launcher. Just saying.
Now, the arsenal is something else—submachine guns, rifles, pistols… ah, and that one-off behemoth of a machine gun. Felt like finding a $20 in your old jacket. You can bet I made every shot count. Grenades? Please, I’ve flung so many, I might as well get a baseball contract. But the game lets you chuck ‘em with a trigger pull too. Handy, but let’s face it, a bit less… visceral.
Upgrades? Oh, they’re there too, scattered around like Easter eggs. Hit the gun range, mop the floor with zombies, and voila—upgrades galore. But while extended mags and better stability are fine, what’s up with the scope situation? Felt like shooting through a straw at times. C’mon, glow-in-the-dark sights, anyone? And melee weapons—hammer, wrench, zombie arm—those are just the cherry on top.
Let’s talk zombies. You’ve got your walkers, runners, kamikaze screamers, and even sniper zombies—floating like they own the place. It’s like a family reunion, but with fewer awkward conversations and more moaning. Whoops.
And boss fights? Bit of a bummer. You’d expect some massive showdown, but it’s mostly just swarms. Really wanted something to make me go “Whoa”—but yeah, nope.
Now, about immersion. The game teeters on wanting to be all VR-native, but then trips over its flat-screen roots. Manually reloading in the middle of a zombie rush? I mean, I tried. But then, hello automatic reloading—my new best friend. I know, I know—a little less ‘real,’ but who’s got time when you’re knee-deep in the apocalypse, right?
Visuals on the Quest 3? Not bad. It’s got that post-apocalyptic charm—boots and all. But item interaction? Bit of a cop-out, with force-grabbing everything. Oddly satisfying though, poking a button with your gun barrel. Go figure.
Comfort-wise, it’s fairly smooth sailing, unless you get whipped around by kill cams. Surprise—now you’re halfway across the map! Seriously though, turn those off if you’re prone to motion sickness.
In a nutshell? It’s a zombie shoot-’em-up buffet with all the trimmings. Not perfect, but where else do you get to punch the undead with a bone? Exactly.